Mobile Gaming Market by Platform and Geography - Forecast and Analysis 2020-2024

SKU ID : TNV-14966941 | Publishing Date : 23-Nov-2019 | No. of pages : 146

Detailed TOC of Mobile Gaming Market by Platform and Geography - Forecast and Analysis 2020-2024

PART 01: EXECUTIVE SUMMARY                       
PART 02: SCOPE OF THE REPORT                       
• 2.1 Preface                       
• 2.2 Preface                       
• 2.3 Currency conversion rates for US$                       
PART 03: MARKET LANDSCAPE                       
• Market ecosystem                       
• Market characteristics                       
• Value chain analysis                       
• Market segmentation analysis                       
PART 04: MARKET SIZING                       
• Market definition                       
• Market sizing 2019                       
• Market outlook                       
• Market size and forecast 2019-2024                       
PART 05: FIVE FORCES ANALYSIS                       
• Bargaining power of buyers                       
• Bargaining power of suppliers                       
• Threat of new entrants                       
• Threat of substitutes                       
• Threat of rivalry                       
• Market condition                       
PART 06: MARKET SEGMENTATION BY PLATFORM                       
• Market segmentation by platform                       
• Comparison by platform                       
• Online - Market size and forecast 2019-2024                       
• Offline - Market size and forecast 2019-2024                       
• Market opportunity by platform                       
PART 07: CUSTOMER LANDSCAPE                       
PART 08: GEOGRAPHIC LANDSCAPE                       
• Geographic segmentation                       
• Geographic comparison                       
• APAC - Market size and forecast 2019-2024                       
• North America - Market size and forecast 2019-2024                       
• Europe - Market size and forecast 2019-2024                       
• MEA - Market size and forecast 2019-2024                       
• South America - Market size and forecast 2019-2024                       
• Key leading countries                       
• Market opportunity                       
PART 09: DECISION FRAMEWORK                       
PART 10: DRIVERS AND CHALLENGES                       
• Market drivers                       
• Market challenges                       
PART 11: MARKET TRENDS                       
• Growth of free-to-play mobile games                       
• Popularity of e-sports                       
• Emergence of mobile cloud video gaming                       
PART 12: VENDOR LANDSCAPE                       
• Overview                       
• Landscape disruption                       
• Competitive scenario                      
PART 13: VENDOR ANALYSIS                      
• Vendors covered                      
• Vendor classification                      
• Market positioning of vendors                      
• Activision Blizzard Inc.                      
• CyberAgent Inc.                      
• Electronic Arts Inc.                      
• GungHo Online Entertainment Inc.                      
• Microsoft Corp.                      
• NetEase Inc.                      
• Niantic Inc.                      
• Tencent Holdings Ltd.                      
• The Walt Disney Co.                      
• Ubisoft Entertainment                      
PART 14: APPENDIX                      
• Research methodology                      
• List of abbreviations                      
• Definition of market positioning of vendors                      
PART 15: EXPLORE TECHNAVIO                      


Exhibit 01:                         Global interactive home entertainment market                       
Exhibit 02:                         Segments of global interactive home entertainment market                       
Exhibit 03:                         Market characteristics                       
Exhibit 04:                         Market segments                       
Exhibit 05:                         Vendors: Key offerings                       
Exhibit 06:                         Market definition - Inclusions and exclusions checklist                       
Exhibit 07:                         Market size 2019                       
Exhibit 08:                         Global market: Size and forecast 2019-2024 ($ billions)                       
Exhibit 09:                         Global market: Year-over-year growth 2020-2024 (%)                       
Exhibit 10:                         Five forces analysis 2019                       
Exhibit 11:                         Five forces analysis 2024                       
Exhibit 12:                         Bargaining power of buyers                       
Exhibit 13:                         Bargaining power of suppliers                       
Exhibit 14:                         Threat of new entrants                       
Exhibit 15:                         Threat of substitutes                       
Exhibit 16:                         Threat of rivalry                       
Exhibit 17:                         Market condition - Five forces 2019                       
Exhibit 18:                         Platform - Market share 2019-2024 (%)                       
Exhibit 19:                         Comparison by platform                       
Exhibit 20:                         Online - Market size and forecast 2019-2024 ($ billions)                       
Exhibit 21:                         Online - Year-over-year growth 2020-2024 (%)                       
Exhibit 22:                         Offline - Market size and forecast 2019-2024 ($ billions)                       
Exhibit 23:                         Offline - Year-over-year growth 2020-2024 (%)                       
Exhibit 24:                         Market opportunity by platform                       
Exhibit 25:                         Customer landscape                       
Exhibit 26:                         Market share by geography 2019-2024 (%)                       
Exhibit 27:                         Geographic comparison                       
Exhibit 28:                         APAC - Market size and forecast 2019-2024 ($ billions)                       
Exhibit 29:                         APAC - Year-over-year growth 2020-2024 (%)                       
Exhibit 30:                         North America - Market size and forecast 2019-2024 ($ billions)                       
Exhibit 31:                         North America - Year-over-year growth 2020-2024 (%)                       
Exhibit 32:                         Europe - Market size and forecast 2019-2024 ($ billions)                       
Exhibit 33:                         Europe - Year-over-year growth 2020-2024 (%)                       
Exhibit 34:                         MEA - Market size and forecast 2019-2024 ($ billions)                       
Exhibit 35:                         MEA - Year-over-year growth 2020-2024 (%)                       
Exhibit 36:                         South America - Market size and forecast 2019-2024 ($ billions)                       
Exhibit 37:                         South America - Year-over-year growth 2020-2024 (%)                       
Exhibit 38:                         Key leading countries                       
Exhibit 39:                         Market opportunity                       
Exhibit 40:                         Impact of drivers and challenges                       
Exhibit 41:                         Vendor landscape                       
Exhibit 42:                         Landscape disruption                       
Exhibit 43:                         Vendors covered                      
Exhibit 44:                         Vendor classification                      
Exhibit 45:                         Market positioning of vendors                      
Exhibit 46:                         Activision Blizzard Inc. - Vendor overview                      
Exhibit 47:                         Activision Blizzard Inc. - Business segments                      
Exhibit 48:                         Activision Blizzard Inc. - Organizational developments                      
Exhibit 49:                         Activision Blizzard Inc. - Geographic focus                      
Exhibit 50:                         Activision Blizzard Inc. - Segment focus                      
Exhibit 51:                         Activision Blizzard Inc. - Key offerings                      
Exhibit 52:                         CyberAgent Inc. - Vendor overview                      
Exhibit 53:                         CyberAgent Inc. - Business segments                      
Exhibit 54:                         CyberAgent Inc. - Organizational developments                      
Exhibit 55:                         CyberAgent Inc. - Geographic focus                      
Exhibit 56:                         CyberAgent Inc. - Segment focus                      
Exhibit 57:                         CyberAgent Inc. - Key offerings                      
Exhibit 58:                         Electronic Arts Inc. - Vendor overview                      
Exhibit 59:                         Electronic Arts Inc. - Organizational developments                      
Exhibit 60:                         Electronic Arts Inc. - Geographic focus                      
Exhibit 61:                         Electronic Arts Inc. - Key offerings                      
Exhibit 62:                         GungHo Online Entertainment Inc. - Vendor overview                      
Exhibit 63:                         GungHo Online Entertainment Inc. - Geographic focus                      
Exhibit 64:                         GungHo Online Entertainment Inc. - Key offerings                      
Exhibit 65:                         Microsoft Corp. - Vendor overview                      
Exhibit 66:                         Microsoft Corp. - Business segments                      
Exhibit 67:                         Microsoft Corp. - Organizational developments                      
Exhibit 68:                         Microsoft Corp. - Geographic focus                      
Exhibit 69:                         Microsoft Corp. - Segment focus                      
Exhibit 70:                         Microsoft Corp. - Key offerings                      
Exhibit 71:                         NetEase Inc. - Vendor overview                      
Exhibit 72:                         NetEase Inc. - Business segments                      
Exhibit 73:                         NetEase Inc. - Organizational developments                      
Exhibit 74:                         NetEase Inc. - Segment focus                      
Exhibit 75:                         NetEase Inc. - Key offerings                      
Exhibit 76:                         Niantic Inc. - Vendor overview                      
Exhibit 77:                         Niantic Inc. - Product segments                      
Exhibit 78:                         Niantic Inc. - Organizational developments                      
Exhibit 79:                         Niantic Inc. - Key offerings                      
Exhibit 80:                         Tencent Holdings Ltd. - Vendor overview                      
Exhibit 81:                         Tencent Holdings Ltd. - Business segments                      
Exhibit 82:                         Tencent Holdings Ltd. - Organizational developments                      
Exhibit 83:                         Tencent Holdings Ltd. - Geographic focus                      
Exhibit 84:                         Tencent Holdings Ltd. - Segment focus                      
Exhibit 85:                         Tencent Holdings Ltd. - Key offerings                      
Exhibit 86:                         The Walt Disney Co. - Vendor overview                      
Exhibit 87:                         The Walt Disney Co. - Business segments                      
Exhibit 88:                         The Walt Disney Co. - Organizational developments                      
Exhibit 89:                         The Walt Disney Co. - Geographic focus                      
Exhibit 90:                         The Walt Disney Co. - Segment focus                      
Exhibit 91:                         The Walt Disney Co. - Key offerings                      
Exhibit 92:                         Ubisoft Entertainment - Vendor overview                      
Exhibit 93:                         Ubisoft Entertainment - Business segments                      
Exhibit 94:                         Ubisoft Entertainment - Organizational developments                      
Exhibit 95:                         Ubisoft Entertainment - Geographic focus                      
Exhibit 96:                         Ubisoft Entertainment - Segment focus                      
Exhibit 97:                         Ubisoft Entertainment - Key offerings                      
Exhibit 98:                         Validation techniques employed for market sizing                      
Exhibit 99:                         Definition of market positioning of vendors                      

Keyplayers in Mobile Gaming Market by Platform and Geography - Forecast and Analysis 2020-2024

Activision Blizzard Inc., CyberAgent Inc., Electronic Arts Inc., GungHo Online Entertainment Inc., Microsoft Corp., NetEase Inc., Niantic Inc., Tencent Holdings Ltd., The Walt Disney Co., and Ubisoft Entertainment.

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