Global Game-based Learning Market Report, History and Forecast 2014-2025, Breakdown Data by Companies, Key Regions, Types and Application
SKU ID : QYR-13970788 | Publishing Date : 12-Mar-2019 | No. of pages : 109
Detailed TOC of Global Game-based Learning Market Report, History and Forecast 2014-2025, Breakdown Data by Companies, Key Regions, Types and Application
Table of ContentsGame-based Learning Market Report by Company, Regions, Types and Applications, Global Status and Forecast to 2025
1 Industry Overview of Game-based Learning
1.1 Game-based Learning Market Overview
1.1.1 Game-based Learning Product Scope
1.1.2 Market Status and Outlook
1.2 Global Game-based Learning Market Size and Analysis by Regions
1.2.1 North America
1.2.2 Europe
1.2.3 China
1.2.4 Rest of Asia Pacific
1.2.5 Central & South America
1.2.6 Middle East & Africa
1.3 Game-based Learning Market by Type
1.3.1 E-Learning Courseware
1.3.2 Online Audio and Video Content
1.3.3 Social Games
1.3.4 Mobile Games
1.3.5 Other
1.4 Game-based Learning Market by End Users/Application
1.4.1 Educational Institutions
1.4.2 Healthcare Organizations
1.4.3 Defense Organizations
1.4.4 Corporate Employee Training
1.4.5 Other
2 Global Game-based Learning Competition Analysis by Players
2.1 Game-based Learning Market Size (Value) by Players (2018 and 2019)
2.2 Competitive Status and Trend
2.2.1 Market Concentration Rate
2.2.2 Product/Service Differences
2.2.3 New Entrants
2.2.4 The Technology Trends in Future
3 Company (Top Players) Profiles
3.1 LearningWare
3.1.1 Company Profile
3.1.2 Main Business/Business Overview
3.1.3 Products, Services and Solutions
3.1.4 Game-based Learning Revenue (Value) (2014-2019)
3.1.5 Recent Developments
3.2 BreakAway
3.2.1 Company Profile
3.2.2 Main Business/Business Overview
3.2.3 Products, Services and Solutions
3.2.4 Game-based Learning Revenue (Value) (2014-2019)
3.2.5 Recent Developments
3.3 Lumos Labs
3.3.1 Company Profile
3.3.2 Main Business/Business Overview
3.3.3 Products, Services and Solutions
3.3.4 Game-based Learning Revenue (Value) (2014-2019)
3.3.5 Recent Developments
3.4 PlayGen.com
3.4.1 Company Profile
3.4.2 Main Business/Business Overview
3.4.3 Products, Services and Solutions
3.4.4 Game-based Learning Revenue (Value) (2014-2019)
3.4.5 Recent Developments
3.5 Corporate Internet Games
3.5.1 Company Profile
3.5.2 Main Business/Business Overview
3.5.3 Products, Services and Solutions
3.5.4 Game-based Learning Revenue (Value) (2014-2019)
3.5.5 Recent Developments
3.6 Games2Train
3.6.1 Company Profile
3.6.2 Main Business/Business Overview
3.6.3 Products, Services and Solutions
3.6.4 Game-based Learning Revenue (Value) (2014-2019)
3.6.5 Recent Developments
3.7 HealthTap
3.7.1 Company Profile
3.7.2 Main Business/Business Overview
3.7.3 Products, Services and Solutions
3.7.4 Game-based Learning Revenue (Value) (2014-2019)
3.7.5 Recent Developments
3.8 RallyOn, Inc
3.8.1 Company Profile
3.8.2 Main Business/Business Overview
3.8.3 Products, Services and Solutions
3.8.4 Game-based Learning Revenue (Value) (2014-2019)
3.8.5 Recent Developments
3.9 MAK Technologies
3.9.1 Company Profile
3.9.2 Main Business/Business Overview
3.9.3 Products, Services and Solutions
3.9.4 Game-based Learning Revenue (Value) (2014-2019)
3.9.5 Recent Developments
3.10 SCVNGR
3.10.1 Company Profile
3.10.2 Main Business/Business Overview
3.10.3 Products, Services and Solutions
3.10.4 Game-based Learning Revenue (Value) (2014-2019)
3.10.5 Recent Developments
3.11 SimuLearn
3.12 Will Interactive
4 Global Game-based Learning Market Size by Type and Application (2014-2019)
4.1 Global Game-based Learning Market Size by Type (2014-2019)
4.2 Global Game-based Learning Market Size by Application (2014-2019)
4.3 Potential Application of Game-based Learning in Future
4.4 Top Consumer/End Users of Game-based Learning
5 North America Game-based Learning Development Status and Outlook
5.1 North America Game-based Learning Market Size (2014-2019)
5.2 North America Game-based Learning Market Size and Market Share by Players (2018 and 2019)
6 Europe Game-based Learning Development Status and Outlook
6.1 Europe Game-based Learning Market Size (2014-2019)
6.2 Europe Game-based Learning Market Size and Market Share by Players (2018 and 2019)
7 China Game-based Learning Development Status and Outlook
7.1 China Game-based Learning Market Size (2014-2019)
7.2 China Game-based Learning Market Size and Market Share by Players (2018 and 2019)
8 Rest of Asia Pacific Game-based Learning Development Status and Outlook
8.1 Rest of Asia Pacific Game-based Learning Market Size (2014-2019)
8.2 Rest of Asia Pacific Game-based Learning Market Size and Market Share by Players (2018 and 2019)
9 Central & South America Game-based Learning Development Status and Outlook
9.1 Central & South America Game-based Learning Market Size (2014-2019)
9.2 Central & South America Game-based Learning Market Size and Market Share by Players (2018 and 2019)
10 Middle East & Africa Game-based Learning Development Status and Outlook
10.1 Middle East & Africa Game-based Learning Market Size (2014-2019)
10.2 Middle East & Africa Game-based Learning Market Size and Market Share by Players (2018 and 2019)
11 Market Forecast by Regions, Type and Application (2019-2025)
11.1 Global Game-based Learning Market Size (Value) by Regions (2019-2025)
11.1.1 North America Game-based Learning Revenue and Growth Rate (2019-2025)
11.1.2 Europe Game-based Learning Revenue and Growth Rate (2019-2025)
11.1.3 China Game-based Learning Revenue and Growth Rate (2019-2025)
11.1.4 Rest of Asia Pacific Game-based Learning Revenue and Growth Rate (2019-2025)
11.1.5 Central & South America Game-based Learning Revenue and Growth Rate (2019-2025)
11.1.6 Middle East & Africa Game-based Learning Revenue and Growth Rate (2019-2025)
11.2 Global Game-based Learning Market Size (Value) by Type (2019-2025)
11.3 Global Game-based Learning Market Size by Application (2019-2025)
12 Game-based Learning Market Dynamics
12.1 Game-based Learning Market Opportunities
12.2 Game-based Learning Challenge and Risk
12.2.1 Competition from Opponents
12.2.2 Downside Risks of Economy
12.3 Game-based Learning Market Constraints and Threat
12.3.1 Threat from Substitute
12.3.2 Government Policy
12.3.3 Technology Risks
12.4 Game-based Learning Market Driving Force
12.4.1 Growing Demand from Emerging Markets
12.4.2 Potential Application
13 Market Effect Factors Analysis
13.1 Technology Progress/Risk
13.1.1 Substitutes
13.1.2 Technology Progress in Related Industry
13.2 Consumer Needs Trend/Customer Preference
13.3 External Environmental Change
13.3.1 Economic Fluctuations
13.3.2 Other Risk Factors
14 Research Finding/Conclusion
15 Appendix
Methodology
Analyst Introduction
Data Source
List of Figures, Tables and Charts Available in Global Game-based Learning Market Report, History and Forecast 2014-2025, Breakdown Data by Companies, Key Regions, Types and Application
List of Tables and FiguresFigure Game-based Learning Product Scope
Figure Global Game-based Learning Market Size (Million USD) (2014-2019)
Table Global Game-based Learning Market Size (Million USD) and Growth Rate by Regions (2014-2019)
Figure Global Game-based Learning Market Share by Regions in 2018
Figure North America Game-based Learning Market Size (Million USD) and Growth Rate by Regions (2014-2019)
Figure Europe Game-based Learning Market Size (Million USD) and Growth Rate by Regions (2014-2019)
Figure China Game-based Learning Market Size (Million USD) and Growth Rate by Regions (2014-2019)
Figure Rest of Asia Pacific Game-based Learning Market Size (Million USD) and Growth Rate by Regions (2014-2019)
Figure Central & South America Game-based Learning Market Size (Million USD) and Growth Rate by Regions (2014-2019)
Figure Middle East & Africa Game-based Learning Market Size (Million USD) and Growth Rate by Regions (2014-2019)
Figure Global Game-based Learning Market Share by Type in 2018
Figure E-Learning Courseware Market Size (Million USD) and Growth Rate (2014-2019)
Figure Online Audio and Video Content Market Size (Million USD) and Growth Rate (2014-2019)
Figure Social Games Market Size (Million USD) and Growth Rate (2014-2019)
Figure Mobile Games Market Size (Million USD) and Growth Rate (2014-2019)
Figure Other Market Size (Million USD) and Growth Rate (2014-2019)
Figure Global Game-based Learning Market Share by Application in 2018
Table Key Downstream Customer in Educational Institutions
Figure Game-based Learning Market Size (Million USD) and Growth Rate in Educational Institutions (2014-2019)
Table Key Downstream Customer in Healthcare Organizations
Figure Game-based Learning Market Size (Million USD) and Growth Rate in Healthcare Organizations (2014-2019)
Table Key Downstream Customer in Defense Organizations
Figure Game-based Learning Market Size (Million USD) and Growth Rate in Defense Organizations (2014-2019)
Table Key Downstream Customer in Corporate Employee Training
Figure Game-based Learning Market Size (Million USD) and Growth Rate in Corporate Employee Training (2014-2019)
Table Key Downstream Customer in Other
Figure Game-based Learning Market Size (Million USD) and Growth Rate in Other (2014-2019)
Table Game-based Learning Market Size (Million USD) by Players (2018 and 2019)
Figure Game-based Learning Market Size Share by Players in 2018
Figure Game-based Learning Market Size Share by Players in 2019
Table LearningWare Basic Information List
Table Game-based Learning Business Revenue (Million USD) of LearningWare (2014-2019)
Figure LearningWare Game-based Learning Business Revenue Market Share in 2018
Table BreakAway Basic Information List
Table Game-based Learning Business Revenue (Million USD) of BreakAway (2014-2019)
Figure BreakAway Game-based Learning Business Revenue Market Share in 2018
Table Lumos Labs Basic Information List
Table Game-based Learning Business Revenue (Million USD) of Lumos Labs (2014-2019)
Figure Lumos Labs Game-based Learning Business Revenue Market Share in 2018
Table PlayGen.com Basic Information List
Table Game-based Learning Business Revenue (Million USD) of PlayGen.com (2014-2019)
Figure PlayGen.com Game-based Learning Business Revenue Market Share in 2018
Table Corporate Internet Games Basic Information List
Table Game-based Learning Business Revenue (Million USD) of Corporate Internet Games (2014-2019)
Figure Corporate Internet Games Game-based Learning Business Revenue Market Share in 2018
Table Games2Train Basic Information List
Table Game-based Learning Business Revenue (Million USD) of Games2Train (2014-2019)
Figure Games2Train Game-based Learning Business Revenue Market Share in 2018
Table HealthTap Basic Information List
Table Game-based Learning Business Revenue (Million USD) of HealthTap (2014-2019)
Figure HealthTap Game-based Learning Business Revenue Market Share in 2018
Table RallyOn, Inc Basic Information List
Table Game-based Learning Business Revenue (Million USD) of RallyOn, Inc (2014-2019)
Figure RallyOn, Inc Game-based Learning Business Revenue Market Share in 2018
Table MAK Technologies Basic Information List
Table Game-based Learning Business Revenue (Million USD) of MAK Technologies (2014-2019)
Figure MAK Technologies Game-based Learning Business Revenue Market Share in 20187
Table SCVNGR Basic Information List
Table Game-based Learning Business Revenue (Million USD) of SCVNGR (2014-2019)
Figure SCVNGR Game-based Learning Business Revenue Market Share in 2018
Table SimuLearn Basic Information List
Table Will Interactive Basic Information List
Table Global Game-based Learning Market Size (Million USD) by Type (2014-2019)
Figure Global Game-based Learning Market Size Share by Type in 2014
Figure Global Game-based Learning Market Size Share by Type in 2015
Figure Global Game-based Learning Market Size Share by Type in 2016
Figure Global Game-based Learning Market Size Share by Type in 2017
Figure Global Game-based Learning Market Size Share by Type in 2018
Figure Global Game-based Learning Market Size Share by Type in 2019
Table Global Game-based Learning Market Size (Million USD) by Application (2014-2019)
Figure Global Game-based Learning Market Size (Million USD) by Application in 2014
Figure Global Game-based Learning Market Size (Million USD) by Application in 2015
Figure Global Game-based Learning Market Size (Million USD) by Application in 2015
Figure Global Game-based Learning Market Size (Million USD) by Application in 2017
Figure Global Game-based Learning Market Size (Million USD) by Application in 2018
Figure Global Game-based Learning Market Size (Million USD) by Application in 2019
Table Top Consumer/End Users of Game-based Learning
Figure North America Game-based Learning Market Size (Million USD) and Growth Rate by Regions (2014-2019)
Table North America Game-based Learning Market Size (Million USD) by Players (2014-2019)
Figure North America Game-based Learning Market Size Share by Players in 2018
Figure North America Game-based Learning Market Size Share by Players in 2019
Figure Europe Game-based Learning Market Size (Million USD) and Growth Rate by Regions (2014-2019)
Table Europe Game-based Learning Market Size (Million USD) by Players (2014-2019)
Figure Europe Game-based Learning Market Size Share by Players in 2018
Figure Europe Game-based Learning Market Size Share by Players in 2019
Figure China Game-based Learning Market Size (Million USD) and Growth Rate by Regions (2014-2019)
Table China Game-based Learning Market Size (Million USD) by Players (2014-2019)
Figure China Game-based Learning Market Size Share by Players in 2018
Figure China Game-based Learning Market Size Share by Players in 2019
Figure Rest of Asia Pacific Game-based Learning Market Size (Million USD) and Growth Rate by Regions (2014-2019)
Table Rest of Asia Pacific Game-based Learning Market Size (Million USD) by Players (2014-2019)
Figure Rest of Asia Pacific Game-based Learning Market Size Share by Players in 2018
Figure Rest of Asia Pacific Game-based Learning Market Size Share by Players in 2019
Figure Central & South America Game-based Learning Market Size (Million USD) and Growth Rate by Regions (2014-2019)
Table Central & South America Game-based Learning Market Size (Million USD) by Players (2014-2019)
Figure Central & South America Game-based Learning Market Size Share by Players in 2018
Figure Central & South America Game-based Learning Market Size Share by Players in 2019
Figure Middle East & Africa Game-based Learning Market Size (Million USD) and Growth Rate by Regions (2014-2019)
Table Middle East & Africa Game-based Learning Market Size (Million USD) by Players (2014-2019)
Figure Middle East & Africa Game-based Learning Market Size Share by Players in 2018
Figure Middle East & Africa Game-based Learning Market Size Share by Players in 2019
Figure Global Game-based Learning Market Size (Million USD) by Regions (2019-2025)
Table Global Game-based Learning Market Size (Million USD) by Regions (2019-2025)
Figure Global Game-based Learning Market Size Share by Regions in 2019
Figure Global Game-based Learning Market Size Share by Regions in 2025
Figure North America Game-based Learning Revenue (Million USD) and Growth Rate (2019-2025)
Figure Europe Game-based Learning Revenue (Million USD) and Growth Rate (2019-2025)
Figure China Game-based Learning Revenue (Million USD) and Growth Rate (2019-2025)
Figure Rest of Asia Pacific Game-based Learning Revenue (Million USD) and Growth Rate (2019-2025)
Figure Central & South America Game-based Learning Revenue (Million USD) and Growth Rate (2019-2025)
Figure Middle East & Africa Game-based Learning Revenue (Million USD) and Growth Rate (2019-2025)
Table Global Game-based Learning Market Size (Million USD) by Type (2019-2025)
Figure Global Game-based Learning Market Size Share by Type in 2019
Figure Global Game-based Learning Market Size Share by Type in 2025
Table Global Game-based Learning Market Size (Million USD) by Application (2019-2025)
Figure Global Game-based Learning Market Size (Million USD) by Application in 2019
Figure Global Game-based Learning Market Size (Million USD) by Application in 2025
Keyplayers in Global Game-based Learning Market Report, History and Forecast 2014-2025, Breakdown Data by Companies, Key Regions, Types and Application
LearningWareBreakAway
Lumos Labs
PlayGen.com
Corporate Internet Games
Games2Train
HealthTap
RallyOn, Inc
MAK Technologies
SCVNGR
SimuLearn
Will Interactive